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April 2008 - Posts

Synopsis I gave an hour long talk today, here at Atalasoft, on Concurrency in F# . It featured some slides and a small ant colony simulation to demonstrate different kinds of threading. Overall, I liked developing in F# quite a bit; however, puzzling Read More...
In the previous article I discussed a few of the benefits of stack allocation as well as a couple of C# keywords which help you to leverage those benefits. However, the one megabyte default stack size is too small for stack allocation to be used with Read More...
Articles in This Series Part 1 – Basic Housekeeping Part 2 – Improving Performance Through Stack Allocation Part 3 – Increasing the Size of your Stack Part 4 – Choosing the Right Garbage Collector Settings Part 5 – Changing Your Garbage Collector Settings Read More...
I went to my first Code Camp this weekend. I was a bit wary at first because it was hosted by Microsoft and I hate Corporate Kool-Aid. Thankfully, that was kept to a minimum and the focus was where it should be: on the code. All of the panels I went to Read More...
This is the first in a series of posts I will be writing about managing memory in .NET. Before I move on to more complex techniques, I thought it would be good to cover the basics. Articles in This Series Part 1 - Basic Housekeeping Part 2 - Improving Read More...
There are a great number of different ways to count the number of processors available to the .NET developer. In this post I will go over some of the more common methods and their pros and cons. The Envirionment.ProcessorCount Way Code: Environment .ProcessorCount; Read More...