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About a year ago I was working on building our DotTwain ActiveX control and wrote two articles on some useful tips that I discovered.  Since that time, I’ve seen a problem on a few customer computers where, after upgrading once, the control would Read More...
A couple of months ago I was talking to Lou Franco , the head of our Software Engineering department and fellow functional programming enthusiast, about the possibility of using F# for projects in the future.  Being business minded, he replied that Read More...
If you follow me on twitter , you know that I am no fan of the System.Drawing namespace.  It’s a rush job thinly wrapped layer on top of GDI+.  A great deal is only partially implemented and there is quite a lot of undocumented behavior.  Read More...
This week we have RegEx Processing, Infinite Types, and some mathy code sample blogs I’ve stumbled upon.   Steve Horsfield has completed his F# Regular Expression Processor This post completes this mini-series on regular expression processing in Read More...
With the impending release of Visual Studio 2010, the F# Community continues to wind up.  This week we have finally gotten our F# User Group Videos up.  In addition, we also have a wide ranging selection of fresh F# content including Units of Read More...
Another great week in F#.  Most importantly, it is now known that the language will continue to be available for free, despite productization.  Also, the F# PowerPack is now available for VS2010 beta and the MSDN documentation is up.   Read More...
I’ve recently been building an ActiveX Control in .NET 2.0 and thought I would share some of the problems I’ve run into, as well as their solutions.  I hope that in reading this you can avoid a few of the timesinks I fell into.    Safe Read More...
A few weeks off left me with renewed vigor. This week we have some very interesting posts on reflective and reactive programming, enhancing F# by adding additional operators, IL analysis via simulation and finally, observations on the productization of Read More...
In the image processing world, like most computational problems, we often think our work is composed of only two basic ideas: representation and transformation. Of course, one may have many layers of both representations of transformations and transformations Read More...
With the start of our F# User’s Group this next Monday and New England Code Camp 11 last weekend , things have been extremely busy this past week. Meanwhile, the F# sociocosm is growing at a rapid pace. This week we have a talk by Don Syme, a look at Read More...
At this Saturday’s Code Camp I’ll be giving a brand new presentation on using F#.  The goal of this presentation is to have those attending leave with an idea of what F# can help them achieve today as well as instill a desire to know more.  Read More...
Over the last six months I’ve given variations on the same F# presentation on six separate occasions. Each time I’ve gotten a similar response: enthusiasm from a small percentage of the audience and glazed-over stares from the majority. In retrospect Read More...
This week we have ActionScript byte code manipulation, COM interop in F#, a quick look at the option type, and finally, a very elegant cross product implementation. Blog – Luis Diego Fallas’s Manipulating AVM2 byte code with F# This article focuses on Read More...
This week we have MapReduce, WebTools and yet another F# to C# language comparison. I spent yesterday at a seminar led by Michael de la Maza . He, Talbot Crowell and I will soon be starting a F# user’s group in Boston, Massachusetts. I’m interested in Read More...
While in most cases there is no explicit information in an assembly as to which languages it was compiled from, it is possible to make an educated guess as to which languages were used.  This is due to the fact that each different .NET compiler leaves Read More...
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