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While in most cases there is no explicit information in an assembly as to which languages it was compiled from, it is possible to make an educated guess as to which languages were used.  This is due to the fact that each different .NET compiler leaves Read More...
This is the first in a series of posts on the topic of interaction between different .NET languages.  I will cover all of the major Microsoft languages: C#, Visual Basic, F# and C++/CLI. In this first post in the series I will build a four language Read More...
When you are handed a string, integer, or any value type, can you know what it really represents? Can you define the range of appropriate behaviors for that data? Can you tell if it's formatted correctly? The problem is, in all of these cases, you can't. Read More...
It has come to my attention via a recent DZone article that .NET 3.5 and 2.0 SP1 jointly included a new feature which lets you manipulate the way your garbage collector acts programmatically. This can be done through changing the value of a new property Read More...
After my last post, A Safe and Asynchronous One to Many Stream Copy Through IL and Inheritance ”, I ordered a few books and spent some time playing with generating IL. Along the way I’ve developed a library which allows you to make a franken-clone of Read More...
Tuning the garbage collector to the specific context of the particular application can significantly improve the performance of both non-threaded and multi-threaded applications. In this post I discuss the gcConcurrent and gcServer settings which allow Read More...
This is the first in a series of posts I will be writing about managing memory in .NET. Before I move on to more complex techniques, I thought it would be good to cover the basics. Articles in This Series Part 1 - Basic Housekeeping Part 2 - Improving Read More...
There are a great number of different ways to count the number of processors available to the .NET developer. In this post I will go over some of the more common methods and their pros and cons. The Envirionment.ProcessorCount Way Code: Environment .ProcessorCount; Read More...