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Tuning the garbage collector to the specific context of the particular application can significantly improve the performance of both non-threaded and multi-threaded applications. In this post I discuss the gcConcurrent and gcServer settings which allow Read More...
I have a new CodeProject article up which details how to make a Debugger Visualizer in the case where you need to custom serialize the object. The actual classes I build in the tutorial are only useful with our DotImage project line. However, the process Read More...
This is the first in a series of posts I will be writing about managing memory in .NET. Before I move on to more complex techniques, I thought it would be good to cover the basics. Articles in This Series Part 1 – Basic Housekeeping Part 2 – Improving Read More...
There are a great number of different ways to count the number of processors available to the .NET developer. In this post I will go over some of the more common methods and their pros and cons. The Envirionment.ProcessorCount Way Code: Environment .ProcessorCount; Read More...