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After my last post, “ A Safe and Asynchronous One to Many Stream Copy Through IL and Inheritance ”, I ordered a few books and spent some time playing with generating IL. Along the way I’ve developed a library which allows you to make a franken-clone of Read More...
Tuning the garbage collector to the specific context of the particular application can significantly improve the performance of both non-threaded and multi-threaded applications. In this post I discuss the gcConcurrent and gcServer settings which allow Read More...
This is the first in a series of posts I will be writing about managing memory in .NET. Before I move on to more complex techniques, I thought it would be good to cover the basics. Articles in This Series Part 1 – Basic Housekeeping Part 2 – Improving Read More...