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Estimating Tasks

This week, a lot of Atalasoft went to AIIM.  During such times, the office is quieter than usual and we, who have been left behind, try to do something to cheer up the atmosphere or to make those at the show jealous.  Even better if we can manage

Fixing Future Mistakes

There is a process in hardware and OS management that I like to call Configuration Jeopardy.  It’s when you’re working on a particular task and you spend hours or days trying to solve a problem that you know should be easy to solve but neither Google

Pizza as UI Part I

I’m going to discuss the user experience at a local pizza restaurant as a model for what not to do in user interface design. In Easthampton, there used to be a pizza place called Pizza Wings and Things – it closed and was purchased by a place call Antonio’s

This Doesn’t Have to Be Broken

In this post , Lou refers to a Seth Godin’s talk about the way things can be broken .  I watched Godin’s talk, and entertaining as it is, it is missing an aspect which I think should be part of every “this is broken” statement: “…and here’s how to
Posted by Steve Hawley | 0 Comments
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14 Things Every Software Engineer Should Know

In no particular order - Common Design Patterns – Design patterns are tools to let us solve common problems.  Knowing your design patterns can make the solution to a problem easy. At Least One Assembly Language – One can program quite well without
Posted by Steve Hawley | 0 Comments