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It has come to my attention via a recent DZone article that .NET 3.5 and 2.0 SP1 jointly included a new feature which lets you manipulate the way your garbage collector acts programmatically. This can be done through changing the value of a new property of the System.Runtime.GCSettings class named LatencyMode. In this article I will walk you ...
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Because .NET Streams have state, they are difficult to use in multithreaded environments. In this post I discuss ways to manage or work around problems arising from the statefulness of .NET Streams. I explain how this is possible both through traditional inheritance and also through some indulgence in hacking of object protection levels by ...
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Tuning the garbage collector to the specific context of the particular application can significantly improve the performance of both non-threaded and multi-threaded applications. In this post I discuss the gcConcurrent and gcServer settings which allow you to exercise some control how the Garbage Collector operates.
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In the previous article I discussed a few of the benefits of stack allocation as well as a couple of C# keywords which help you to leverage those benefits. However, the one megabyte default stack size is too small for stack allocation to be used with a large dataset. Alternatively, in some threading situations one megabyte per thread/fiber can ...
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One of the most often cited reasons to not use .NET is that it is initially compiled to an intermediary language (MSIL) and has to be recompiled every time you run it. In many high performance environments this wasted time is simply unacceptable. To combat this Microsoft released a tool with .NET 1.1 called NGen (Native Image Generator) which ...
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