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Visual Studio Shell was released in January of 2007 without much fanfare. Even though it's free to download, at the time it was not very useful for most developers as few packages had yet been written for it. Now eight months have gone by and quite a few projects are sporting free Visual Studio interfaces. In this article I ...
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Because .NET Streams have state, they are difficult to use in multithreaded environments. In this post I discuss ways to manage or work around problems arising from the statefulness of .NET Streams. I explain how this is possible both through traditional inheritance and also through some indulgence in hacking of object protection levels by ...
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In the previous article I discussed a few of the benefits of stack allocation as well as a couple of C# keywords which help you to leverage those benefits. However, the one megabyte default stack size is too small for stack allocation to be used with a large dataset. Alternatively, in some threading situations one megabyte per thread/fiber can ...
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Articles in This Series
Part 1 – Basic Housekeeping
Part 2 – Improving Performance Through Stack Allocation
Part 3 – Increasing the Size of your Stack
Part 4 – Choosing the Right Garbage Collector SettingsPart 5 – Changing Your Garbage Collector Settings on the Fly
Introduction
In C#, when you create managed objects or arrays of ...
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