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It has come to my attention via a recent DZone article that .NET 3.5 and 2.0 SP1 jointly included a new feature which lets you manipulate the way your garbage collector acts programmatically. This can be done through changing the value of a new property of the System.Runtime.GCSettings class named LatencyMode. In this article I will walk you ...
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Tuning the garbage collector to the specific context of the particular application can significantly improve the performance of both non-threaded and multi-threaded applications. In this post I discuss the gcConcurrent and gcServer settings which allow you to exercise some control how the Garbage Collector operates.
Articles in This ...
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Synopsis
I gave an hour long talk today, here at Atalasoft, on Concurrency in F#. It featured some slides and a small ant colony simulation to demonstrate different kinds of threading. Overall, I liked developing in F# quite a bit; however, puzzling through the interpreter errors was a brutal process indeed.
You can grab my slides here and ...
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