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  • Fixing Future Mistakes

    There is a process in hardware and OS management that I like to call Configuration Jeopardy.  It’s when you’re working on a particular task and you spend hours or days trying to solve a problem that you know should be easy to solve but neither Google nor in-built documentation are any help because you simply don’t know the right ...
    Posted to Steve's Tech Talk (Weblog) by Steve Hawley on June 24, 2009
  • 14 Things Every Software Engineer Should Know

    In no particular order - Common Design Patterns – Design patterns are tools to let us solve common problems.  Knowing your design patterns can make the solution to a problem easy. At Least One Assembly Language – One can program quite well without this, but when it comes time to debug something for which the source isn’t available or ...
    Posted to Steve's Tech Talk (Weblog) by Steve Hawley on March 25, 2009