PdfQuadrilateral Class 
Namespace: Atalasoft.PdfDoc.Geometry
The PdfQuadrilateral type exposes the following members.
Name  Description  

PdfQuadrilateral 
Initializes a new empty instance of the PdfQuadrilateral class.
 
PdfQuadrilateral(PdfBounds) 
Initializes a new instance of the PdfQuadrilateral class using the supplied bounds.
 
PdfQuadrilateral(PdfQuadrilateral) 
Initializes a new instance of the PdfQuadrilateral class copying from the supplied quadrilateral.
 
PdfQuadrilateral(PdfPoint, PdfPoint, PdfPoint, PdfPoint) 
Initializes a new instance of the PdfQuadrilateral class.
 
PdfQuadrilateral(Double, Double, Double, Double, Double, Double, Double, Double) 
Initializes a new instance of the PdfQuadrilateral class using the eight values.

Name  Description  

Empty 
Gets an empty quadrilateral.
 
Item 
Gets or sets the PdfPoint at the specified index. Index may be
03 inclusive.
 
P0 
Gets or sets the Point 0.
 
P1 
Gets or sets the Point 1.
 
P2 
Gets or sets the Point 2.
 
P3 
Gets or sets the Point 3.

Name  Description  

Equals  Determines whether the specified object is equal to the current object. (Inherited from Object.)  
Finalize  Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)  
GetHashCode  Serves as the default hash function. (Inherited from Object.)  
GetType  Gets the Type of the current instance. (Inherited from Object.)  
IsConcave 
Determines whether this quadrilateral is concave. A quadrilateral is concave if it is
simple and if it is not convex.
 
IsConvex 
Determines whether this quadrilateral is convex. A quadrilateral is convex if it is
not empty and if its diagonals cross.
 
IsEmpty 
Determines whether this quadrilateral is empty.
 
IsRectangular 
Determines whether this quadrilateral is rectangular. Note that this test checks to
see if the diagonals are equal and the shape is convex, therefore it is correct regardless of rotation.
 
IsSimple 
Determines whether this quadrilateral is convex. A quadrilateral is simple if it is
not empty and if its edges do not cross.
 
LowerBound 
Gets the lower bound of the quadrilateral.
 
LowerBound(PdfPoint) 
Gets the smaller of the LowerBound and the supplied point.
 
MaxX 
Gets the maximum of all X coordinates.
 
MaxY 
Gets the maximum of all Y coordinates.
 
MemberwiseClone  Creates a shallow copy of the current Object. (Inherited from Object.)  
MinX 
Gets the minimum of all X coordinates.
 
MinY 
Gets the minimum of all Y coordinates.
 
ToString  Returns a string that represents the current object. (Inherited from Object.)  
UpperBound 
Gets the upper bound of the quadrilateral.
 
UpperBound(PdfPoint) 
Gets the larger of the UpperBound and the supplied point.
